Tuesday, June 27, 2023'Get to know your admin,' they say. How well do I truly know myself? I've meant to take a more active roll in my Fediverse presence anyway, so now I've taken a step in that direction. Please say hello to the Couch
Friday, March 31, 2023The algorithm got it wrong. It got it so wrong that I refuse to offer it content to attempt to keep others scrolling either.
Wednesday, March 17, 2021
Hello, BeerRiot Blog readers! I’m Amanda, Bryan’s wife. Bryan has offered to let me guest-post on his blog and share some things that are more aligned to my interests than his. Like Bryan, I have varied interests and hobbies, and among them is personal finance.
Tuesday, May 12, 2020
By a half-planned chain of events, I've spent the last six weeks of COVID-19 Shelter-In-Place over 2000 miles from my woodworking tools. Instead of diving right into a new construction after my dresser, I cleaned and then packed my shop, in preparation for a move. While our belongings have made their way across the country, we have stayed behind to "quaranteam" with a friend-couple, their young son, and their dogs.
Saturday, July 13, 2019
While I think about how to tell you about the process of fitting the internal components of this box, I'm going to talk about planning.
Friday, March 4, 2011
If you were interested in my last bit of alternative code-geekery, you may also be interested to hear that I've pushed that NerdKit Gaming code farther. If you browse the github repository now, you'll find that the game also includes a highscore board, saved in EEPROM so it persists across reboot. It also features a power-saving mode that kicks in if you don't touch any buttons for about a minute. Key-repeat now also allows the player to hold a button down, instead of pressing it repeatedly, in order to move the cursor multiple spaces.
Monday, February 14, 2011
Contrary to the evidence on this blog, not all of the code I write is in Erlang. It's not even all web-based or dealing with distributed systems. In fact, this week I spent my evenings writing C for an embedded device.
Wednesday, February 2, 2011I think I can be more specific about one component of readability that holds sway over the rest: naming. Partially the quality of each name, but also the ratio of named to unnamed things. But most important of all, the ratio of named to unnamed verbs.
Wednesday, October 6, 2010But there lies the perfect storm: an app no one really wanted to write, with a problem no one really wanted to touch, no one with the time to fix it anyway, and a flaw just embarrassing enough for me to remember it years later.
Tuesday, April 6, 2010
I'm very excited to announce that I'll be speaking at no:sql(eu). I'll be covering Key-value stores and Riak. The talk should be a good overview of this [very] broad domain of datastores, as well as a closer look at a few unique features of some specific implementations.
Thursday, January 28, 2010I am not, however, going to make some drooling prediction about it changing the world. I am also not going to make some frothing statement about how clueless it was to leave out my dream feature. I am not even going to pontificate about whether or not I'll be buying one (or who else I think should or should not buy one).